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Jury’s Special Award winner and finalist in 4 categories
Game prototype "Sew World"
Ubisoft Game Lab Competition 2016
I worked as the concept artist and 3D Artist, making 3D modeling and texturing for “Sew World” a platform game prototype.
This game is a fabric world where the cloths and socks of a boy disappeared through the dryer.
ZBrush 4.7 - 3DsMax - Maya - Photoshop - Unity3D
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